Showing posts with label 3D model. Show all posts
Showing posts with label 3D model. Show all posts

Saturday, November 12, 2011

Tuesday, March 15, 2011

Noah's Train Set

I figured Noah needs a train set. (Noah is the main character for my thesis). In this render, I used a z depth pass from maya and composited in AE using the lens blur effect.



-Sari

Wednesday, February 23, 2011

Alien Texture

Welllll, I thought I'd stray away from the inorganic modeling/texturing for a day. Actually, I'm only doing this in preparation for my demo reel. So, mechanical models and metal textures can't be the only thing I ever do. I didn't know much about the skin shader in maya, but I figured I'd give it a try. After several hours, lots of nodes, a few bump/displacement/specular maps, here's the result. Also, I already had the model and rig which I built first semester.



-Sari